Empire State Building 3D Model in AR
3D Blender Model of the Empire State Building displayed in Augmented Reality.
Overview
Created a detailed 3D model of the iconic Empire State Building in Blender and brought it to life through Augmented Reality. Users can place and view the architectural marvel in their physical space using AR-enabled devices, exploring the landmark from all angles at any scale.
Key Features
- Detailed 3D Model: Accurate architectural representation
- AR Placement: Place the building in real-world environment
- Scale Adjustment: View at different sizes (desktop to full-scale)
- Interactive Rotation: 360-degree viewing
- Educational Information: Facts and history overlay
- Photo Capture: Save AR screenshots
Tech Stack
- 3D Modeling: Blender
- Platform: Unity Game Engine
- Language: C#
- AR: ARCore/ARKit through AR Foundation
- Texturing: PBR materials
Technical Highlights
- Created highly detailed architectural 3D model in Blender
- Optimized mesh for mobile AR performance without sacrificing quality
- Implemented PBR texturing for realistic materials
- Built AR placement and scaling system
- Developed smooth rotation and zoom controls
- Added plane detection for stable AR placement
- Created lighting system that adapts to real-world conditions
Results
- Successfully rendered iconic architecture in AR
- Achieved stable AR tracking and placement
- Created educational tool for architectural visualization
- Demonstrated 3D modeling and AR development skills
- Generated interest in AR for educational applications
Challenges & Solutions
Challenge: Balancing model detail with AR performance
Solution: Created multiple LOD levels and optimized geometry
Challenge: Realistic lighting in varied AR environments
Solution: Implemented environment lighting estimation and HDR probe capture
Challenge: Maintaining scale accuracy for architectural education
Solution: Built scale reference system with measurement guides
Impact
This project showcases how AR can bring architectural wonders into any physical space for education and entertainment. It demonstrates the potential for AR in architecture, education, and cultural preservation, making iconic structures accessible and interactive.

